Difference between revisions of "President progress"

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(New page: This shows screenshots of milestones in developing the President video game engine for NES: == August 2009 == By now I have *Gamepad reading code (same as LJ65) *Trivial palette a...)
 
(August 2009: added pics)
Line 13: Line 13:
 
*Sprites made of a rectangular grid of 8x8 sprite tiles
 
*Sprites made of a rectangular grid of 8x8 sprite tiles
 
<gallery>
 
<gallery>
 
+
Image:President 2009-08-08 FCE Ultra.jpg|On FCE Ultra
 +
Image:President 2009-08-08 NES.jpg|On an NES
 
</gallery>
 
</gallery>

Revision as of 04:37, 9 August 2009

This shows screenshots of milestones in developing the President video game engine for NES:

August 2009

By now I have

  • Gamepad reading code (same as LJ65)
  • Trivial palette and tileset loader
  • Metatile engine with attributes
  • Markov decoder
  • Status bar rendered with sprite 0 scroll split (incidentally, sprite 0 is behind the coin)
  • Locator bar to show position of 16x12 window on 512x12 map
  • Bidirectional map data decoder
  • Repeating clouds
  • Sprites made of a rectangular grid of 8x8 sprite tiles