In DX Town, furniture refers to decorative and functional items intended to be put in a player's or NPC's house.
The furniture system is based on that of Animal Crossing.
The game and design documents use "furni", borrowed from Habbo
Hotel lingo, as a makeshift singular referring to an item of furniture.
Furniture comes in the same sizes as in Animal Crossing, except that items take (realistically) far more room in the inventory.
|Item size||Cells in inventory||Cells in room||Cells outside|
A table is a furni on which a tiny furni or any of several other items can be placed.
- TO DO: list of items that will fit on a table
Items that fit on a table or into closet space include paper, fruit, flowers, tools, clothing, and several other items smaller than a proverbial breadbox.
Chairs and beds
A chair is a small or medium furni that a player can sit on. A bed is a medium or large furni that a player can lie down on. Some chairs and beds have special sounds when the player enters or leaves. Tiny items may be placed on a chair or bed, but that earns a demerit.
Misplacement of things in a room earns sloppiness demerits, which play into DX's counterpart to the Happy Room Academy.
- Items that will fit on a table, placed on the floor or on a chair or bed
- A furni with a front side that directly faces a wall or another furni
- A room without a light source
- Various violations of real feng shui, to be determined later
|Behind the scenes: Super toilets|
The "super toilet", a toilet with a bidet integrated into the seat that sprays water on the user's bottom, exists. The Toto Washlet or another brand of super toilet is in 72% of Japanese households, but bidet seats haven't taken off in the United States because of a public distaste for discussion of excretory hygiene.
- Chris Montague et al. "5 Things You Use Every Day That Are Getting Awesome Upgrades". Cracked, 2010-12-31. Accessed 2013-05-10.
- "Why aren't we all using Japanese toilets?" Priceonomics, 2012-11-14. Accessed 2013-05-10.