The title screen of Super Mario Bros. (copyright 1985 Nintendo), enlarged to 512x448 pixels with nearest neighbor resampling followed by 584x448 pixels with bilinear interpolation. This is the best practice for emulating an RGB NES. Used in an example of image scaling.
My parents are still alive!
This file isn't really unused. It's linked from this post on NESdev BBS.
Categories: Files used on forums