Difference between revisions of "DX opening"

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The reference implementation of [[DX Town]] is the game ''Double Crossing''.
 
The reference implementation of [[DX Town]] is the game ''Double Crossing''.
  
If a saved town from ''Animal Crossing: Wild World'' is present, the name of the first character from that game will be imported.
+
If a saved town from ''Animal Crossing: Wild World'' is present, the name of the first character from that game will be imported as a [[human]].
 
The DS version scans SLOT-1 for an ACWW Game Card or scans libfat's file system for .sav files from ACWW.
 
The DS version scans SLOT-1 for an ACWW Game Card or scans libfat's file system for .sav files from ACWW.
 
The PC version can import ACWW .sav files or listen for SavSender requests.
 
The PC version can import ACWW .sav files or listen for SavSender requests.
 +
Otherwise, the player can create a character of any of several [[playable races]].
  
 
The story starts with the player's character waking up in a hospital.
 
The story starts with the player's character waking up in a hospital.
 
It is explained that the train going home has wrecked, and the player is stuck in this town.
 
It is explained that the train going home has wrecked, and the player is stuck in this town.

Revision as of 17:30, 8 September 2008

The reference implementation of DX Town is the game Double Crossing.

If a saved town from Animal Crossing: Wild World is present, the name of the first character from that game will be imported as a human. The DS version scans SLOT-1 for an ACWW Game Card or scans libfat's file system for .sav files from ACWW. The PC version can import ACWW .sav files or listen for SavSender requests. Otherwise, the player can create a character of any of several playable races.

The story starts with the player's character waking up in a hospital. It is explained that the train going home has wrecked, and the player is stuck in this town.