Difference between revisions of "Camp"

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This earned the party the
 
This earned the party the
nickname "Badds".
+
nickname "Badds" inside and
 +
outside the self-proclaimed
 +
Third Realm from the Sun.
  
 
After protests, the FLP
 
After protests, the FLP

Revision as of 00:08, 10 December 2009

Screenshot
Hakenpfeil logo of the FLP

Concentration Camp is a homebrew NES game in development.

Story

____________________________

It started in 93.
After months of liberal
infighting, the Folkish
Labor Party took power.

Led by Master D, the FLP
set out to unite the
country across class lines
under one condition:

No Idiots.

Master D's administration
banned certain races deemed
"subsapient" from doing
business in the country.

It slowly stripped away the
rights of Nander, Polis,
and humans of Traveler or
Chosen lineage.

This earned the party the
nickname "Badds" inside and
outside the self-proclaimed
Third Realm from the Sun.

After protests, the FLP
agreed to a compromise:
take alleged subsapients
away to camps

where they could prove
that they could reason and
concentrate on intellect.

Campers could earn their
citizenship back by beating
the guards at a game called
"concentration".

Flip two cards, and if they
match, you keep them.  If
they don't, flip them back.
Good luck.
____________________________

Specs

Basic edition:

  • 16+8 KiB NROM
  • Plain-looking intro
  • 36 predefined emblems on cards
  • No save

Deluxe edition:

  • 128 KiB SNROM
  • Photos in intro
  • 160 predefined emblems on cards
  • Emblem editor with space for 80 emblems
  • Save eight players' campaigns