While looking at this, I noticed that the link to the Taito L System driver should be changed to use GitHub.
Also, it seems some users are objecting to the Unicode-inspired naming of the NES 2.0 planes. --Eighty5cacao (talk) 20:55, 18 April 2015 (UTC)
.cpp
fix never made it into the article's GitHub link. --Eighty5cacao (talk) 19:10, 22 May 2016 (UTC)Since I don't have any better place to dump this: This is an edit on explain xkcd by someone unfamiliar with the history of AtT, attempting to "fix" an Orain!AtT link by pointing it to TVT. I haven't bothered to take any action on this myself yet. --Eighty5cacao (talk) 22:03, 2 January 2016 (UTC) (+ 00:46, 3 January 2016 (UTC))
I'm not clear to what extent you were being sarcastic here. Just in case you weren't:
MAME has a convention of using file extensions to indicate the labeled positions of ICs on the PCB where known. By #
, freem presumably meant what is called \d
in regular expressions (i.e., a digit). --Eighty5cacao (talk) 04:47, 2 January 2016 (UTC)
Regarding a discussion about a website formerly operated by thefox, my understanding is that a GitHub Pages domain is necessarily tied to a GitHub repository, but GitHub does not actively police the contents of GitHub Pages to enforce any restriction to "documentation"; indeed many people use GitHub Pages for blogs related to general computing. --Eighty5cacao (talk) 00:57, 3 January 2016 (UTC)
In this post, "all drums in Pently" appears to be an incomplete sentence. --Eighty5cacao (talk) 23:36, 4 January 2016 (UTC)
https://info.sonicretro.org/
--Eighty5cacao (talk) 23:54, 21 January 2016 (UTC)
link rel="canonical"
, redirection, HSTS, and HTTPS-E rulesets need to be present (none apply to this case as far as I know).Regarding this NESdev post about Dot clock rates:
MediaWiki limitations notwithstanding, I normally prefer my username to be written in all lowercase. Don't bother editing that post though; I acknowledge that the capitalization was justified by English language rules. --Eighty5cacao (talk) 21:53, 30 January 2016 (UTC)
In this post, the link target for said TASVideos submission is correct, but the displayed text contains a typo.
Also, to answer the question you literally asked: I don't think so, because the SMW exploit depends on sub-frame input to allow execution out of the controller ports; no emulator supported this prior to the lsnes fork of bsnes.
P.S. See also Castlevania: Symphony of the Night, which is more analogous to the Pokémon exploits than Mario, in that it uses save corruption on an in-game inventory area. However, it's not so relevant to this discussion because no substantial payload has been constructed yet and your focus was clearly on Nintendo consoles. We should not expect to see a payload demonstrated before AGDQ 2018 at the earliest (perhaps "never"), as the focus for AGDQ 2017 is on chaining multiple consoles together. (Full category of exploits)
P.P.S. Do I understand correctly that you used submission numbers rather than movie numbers due to the distinction between published and rejected submissions paralleling that between accepted and rejected bug reports? --Eighty5cacao (talk) 02:29, 6 February 2016 (UTC)
There has since been a human demonstration of a nontrivial SMW payload. However, what brings me here is another game: It was shown at SGDQ'16 that SMB3 can be exploited within a couple seconds by using rapidly-oscillating input to hang the DMC-tolerant controller routine long enough to force the NMI handler to reenter itself. There is no TASVideos submission because no existing NES emulator supports sub-frame input in its movie format. --Eighty5cacao (talk) 07:50, 10 July 2016 (UTC)
This is what your current NESdev avatar appears to say. I couldn't find any explanation of it within NESdev or Pin Eight. Is this a temporary issue like your previous "Publicity Stunt Race FX," or is it something more serious (in which case I apologize for any perceived insensitivity and extend my sympathy)? --Eighty5cacao (talk) 02:39, 13 February 2016 (UTC)
identi.ca
, be aware that their HTTPS support is incomplete: Some(?) user avatars are on the domain avatar3.status.net
, which used to support HTTPS but no longer does. It would probably be better to run said software on your own server if at all. --Eighty5cacao (talk) 18:03, 13 February 2016 (UTC)I just got an email notification about a private message you allegedly sent me on the NESdev forums. The topic is "Re: Front Far East copier," and the message was addressed to my old username (which looks like my Uncyclopedia username), not my newer username (which looks like the one here).
As a reminder, I had stupidly registered a new account instead of properly requesting a username change. I no longer remember the password for either account, and I have no intention at present to resume activity. (I gave up editing Uncyclopedia a few years back too, but I digress. For either site, I will not reconsider my activity until HTTPS support is provided.)
I am aware that the NESdev forums have had problems sending email, so I assume this is a delayed notification of something that happened years ago. If it was in fact recent and not a glitch, I would appreciate you conveying the message to me by some other means. --Eighty5cacao (talk) 19:24, 21 February 2016 (UTC)
As for Uncyclopedia, it now appears to have HTTPS. It doesn't yet enforce HTTPS on its own, but we haven't required such a standard for the configuration of interwiki links. I'm still a bit busy in my life, so I won't resume participating just yet. --Eighty5cacao (talk) 06:30, 26 June 2016 (UTC) (+ 07:59, 10 July 2016 (UTC))
"I'm not entirely sure anything will" appears to be an incomplete sentence. --Eighty5cacao (talk) 00:42, 22 February 2016 (UTC)
"change Wikipedia links to use interwiki syntax"
...reveals that the wikipedia
interwiki prefix is still configured to be http
. Is it practical to change this, given that NESdev doesn't seem to have Extension:Interwiki? --Eighty5cacao (talk) 04:38, 30 April 2016 (UTC)
/usr/bin/mysql
, I ran this:update mw1_interwiki set iw_url = concat('https', substring(iw_url from 5)) where iw_url like 'http://%wikipedia%' or iw_url like 'http://%wiktionary%' or iw_url like 'http://%wikibooks%' or iw_url like 'http://%wikimedia%';
"Did I handle this poorly by not ." --Eighty5cacao (talk) 05:55, 30 April 2016 (UTC)
Conventions that I am aware of on other wikis, especially Wikimedia Foundation projects, do not justify assuming so much good faith with what I consider an obvious spammer. I would have simply blanked the user page with an edit summary requesting deletion, but I hadn't gotten around to it. Can we agree that the user may be treated as a spammer if we receive no reply within a week from now? --Eighty5cacao (talk) 18:58, 22 May 2016 (UTC) (+ 00:55, 23 May 2016 (UTC))
In this post, the link with said name appears to be a duplicate of the one below it.
I assume (but haven't verified) that I need to be logged in in order to search, so I haven't attempted to find the fix myself. --Eighty5cacao (talk) 05:25, 26 May 2016 (UTC)
Regarding this edit by Rainwarrior to CPU unofficial opcodes, which rendered the GitHub link fix moot, I agree that mentioning the PC Engine port is unnecessary clutter until such time as it is disassembled to determine whether it actually shares code.
I feel that if we mention anything whatsoever about "sharing code," we still need to emphasize that it is unknown what the "65C02 port" is and that the arcade version isn't it. We could remove the mention from the body text entirely and put it in a footnote instead, perhaps.
As for the parts not related to Puzznic, I disagree mainly with the removal of the sentence containing "as it became clear that the Super NES was not going to be backward compatible..." The rest seems okay though. --Eighty5cacao (talk) 23:09, 29 May 2016 (UTC)
I assume that the MediaWiki upgrade here and on NESdev is on hold due to objections raised on NESdev to the necessity of MobileFrontend and possibly personal reasons. Anything else that should be clarified? --Eighty5cacao (talk) 02:31, 13 June 2016 (UTC)
...we should probably revert the interwiki change and instead provide an alternate prefix for the MimeoNES version. Just a friendly reminder --Eighty5cacao (talk) 07:21, 5 September 2016 (UTC)
nesdev
prefix. --Eighty5cacao (talk) 01:07, 14 September 2016 (UTC)Why does nesdev:Special:AbuseLog now apparently require login to view? This wasn't the case as of about 24 hours ago.
I understand that this may be intentional due to recent spam attacks, but I don't see any relevant or recent posts in the "nesdevWiki" subforum. It should be clearly documented on-wiki if so. (You don't need to go into detail about the reason; it suffices to make the link text read Failed changes (login required).)
Or is my IP address blocked or otherwise sanctioned? (Special:Log and Special:BlockList seem to suggest not, but I haven't specifically tested this by editing a talk page.) --Eighty5cacao (talk) 06:09, 10 November 2016 (UTC)
(abusefilter-log)
" and "View detailed abuse log entries (abusefilter-log-detail)
" still appear to be granted to "(all)". Is this something I'll need to elevate to Memblers, who appears to have made all the recent anti-spam changes? --Tepples (talk) 15:17, 10 November 2016 (UTC)nslookup wiki.nesdev.com
itself was blocked. This means MediaWiki appears to be seeing a reverse proxy's IP address, not the public IP address of the user who actually made the edit. I have unblocked this IP address and will raise this issue with Memblers once I have a chance to phrase it usefully. --Tepples (talk) 17:18, 10 November 2016 (UTC)