Difference between revisions of "User talk:Eighty5cacao/misc/Requested TCRF edits"

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(Wii vs. WiiWare: new section)
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Revision as of 14:28, 3 April 2019

Wii vs. WiiWare

Perhaps the hard distinction between Wii disc games and WiiWare games was intended for the era when consoles shipped with a fairly small HDD or NAND flash memory. Wii disc games could be 4 GB, or more than that with two layers. WiiWare games, by contrast, were limited to about 40 MB because of the 512 MB capacity of Wii NAND and the fact that games stored on SD in Wii Menu 4.x had to be temporarily copied to NAND to run. Compare "Xbox Live Arcade" games for Xbox 360 and "PlayStation minis" games for PlayStation 3, which were also much smaller in data than same-console disc games because of limited storage. In addition, the Wii Shop Channel service has since shut down. --Tepples (talk) 14:28, 3 April 2019 (UTC)