WMG | This article contains wild mass guessing, or original research about the settings, characters, or events in a work of fiction. |
This page describes ideas for sequels to Damian Yerrick's current projects. Speculation on existing plot events may be added later.
A large (US-sized?) country in the game world is inhabited only by Humans. (TODO: Explain why.) All laboratories and most manufacturing plants of Hombon Pharma are located in this country. The original Concentration Room accident is relatively confined to one laboratory; the sequel involves a more serious accident (sabotage?) at a factory producing Pinenut and/or other psychoactive drugs. The contamination from this incident spreads great distances via air and water, thus affecting all sentient races.
Such a sequel could include multiple types of puzzle games and possibly action-RPG elements.
One plot point might be a threatened destruction of a building by fire as a last-resort decontamination method.
An episode of DX Town could describe the reactions of non-Human races to the incident.
Behind the scenes information | ||
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By "multiple types of puzzle games" I mean something similar to Kero Kero Keroppi no Daibōken (tech info,gamefaqs,yt) with the addition of some block puzzles in the style of Adventures of Lolo, Chip's Challenge, or Kickle Cubicle. A falling-block puzzle MAY be included as a bonus level, but said level MUST NOT involve the clearing of horizontal lines filled by falling tetrominoes. Each puzzle level represents a room of the factory. The player has greater freedom to choose a path than in the aforementioned games. Some rooms contain employees/visitors who must be rescued and escorted out. The puzzles could be explained in universe as special procedures imposed by the factory's security robots. TODO: Find a suitable comparison for "action-RPG elements" (not The Legend of Zelda). |
Categories: Articles with RFC 2119 verbs, Wild mass guessing