User:Eighty5cacao/misc/Requested TCRF edits
- 1 Page moves
- 2 Other
- 2.1 Article content
- 2.1.1 Atlantis no Nazo
- 2.1.2 Castle Shikigami 2 (PlayStation 2)#Debug Display
- 2.1.3 Danger Zone
- 2.1.4 In the Groove (PlayStation 2)
- 2.1.5 Raimais
- 2.1.6 Sega Saturn
- 2.1.7 Sega Titan Video
- 2.1.8 The King of Fighters '97 (Game Boy)
- 2.1.9 The Punisher (Genesis)#Unknown Debug Menu
- 2.1.10 Taito Legends (PlayStation 2)
- 2.1.11 Triforce
- 2.1.12 Umihara Kawase (SNES)
- 2.1.13 Bugs:Yume Nikki#Speed Glitch
- 2.2 Categorization of articles
- 2.3 Category pages
- 2.4 Disambiguation pages to create
- 2.5 Policy discussions
- 2.6 Templates
- 2.1 Article content
|Air Rescue||Air Rescue (Sega Master System)||distinguish from arcade game|
|Amidar||Amidar (Arcade)||has an Atari 2600 port|
|Below the Root||Below the Root (Commodore 64)||also for Apple II and DOS|
|Binary Land||Binary Land (NES)||also for MSX|
BittBoy Mini FC 300 in 1 (2017)
|has an alleged earlier version with 128 games (citation needed) and a later version with different hardware|
|Chase H.Q. (FM Towns)||Taito Chase H.Q. (FM Towns)||per the title screen|
|Dance Dance Revolution (Arcade)||Dance Dance Revolution (Arcade, 1998)||distinguish from the 2013 version|
|Dance Dance Revolution (PlayStation)||Dance Dance Revolution (PlayStation, US)||distinguish from Japanese port of 1stMIX|
|DoDonPachi||DoDonPachi (Arcade)||has PlayStation and Saturn ports|
|Espial||Espial (Arcade)||has ports on Atari 2600, Atari 8-bit family computers, and C64|
|Famimaga Disk Vol. 1: Hong Kong||Hong Kong (Famicom Disk System)||We don't include "Famimaga Disk" in article titles (cf. All 1 and Puyo Puyo (Famicom Disk System))||[pagemove 1]|
|Final Fantasy VII||Final Fantasy VII (PlayStation)||has a Windows port|
|Fire One||Fire One (Arcade)||has a C64 port|
|GB Hunter||GB Hunter (Nintendo 64)||also for PlayStation|
|Hatris||Hatris (NES)||also for arcade and Game Boy|
|In Your Face||In Your Face (Game Boy)||distinguish from unreleased arcade game|
|Kirikou||Kirikou (Game Boy Color)||there is a PlayStation game based on the same film|
|Lazors||Lazors (iOS)||also for Android|
|Mega Man X||Mega Man X (SNES)||has a DOS port|
|Mega Man X7 (Windows)||Rockman X7 (Windows, 2004)||not considering the newer port with a different codebase, this was never officially released under the "Mega Man" title|
|Mega Man X8||Mega Man X8 (PlayStation 2)||has a Windows port|
|Mouja||Mouja (Arcade)||has a Saturn port|
|NANACA†CRASH!!||NANACA†CRASH!! (Adobe Flash)||has (had?) iOS and Android ports, already mentioned in the article|
|Operation Thunderbolt||Operation Thunderbolt (Arcade)||has an SNES port|
|P-47: The Freedom Fighter||P-47: The Freedom Fighter (TurboGrafx-16)||ambiguous because the arcade game has been released under both titles||[pagemove 2]|
|P-47: The Phantom Fighter||P-47: The Phantom Fighter (Arcade)||ambiguous because the arcade game has been released under both titles||[pagemove 2]|
|Palamedes||Palamedes (NES)||port of an arcade game, also for Game Boy|
|Pepsiman||Pepsiman (PlayStation)||distinguish from arcade game||[pagemove 3]|
|Phelios||Phelios (Arcade)||has a Genesis port|
|Rally Point 2||TBD; possibly:
Rally Point 2 (Windows, 2019)
|if this isn't the original version, it needs disambiguation|
|Sky Destroyer||Sky Destroyer (NES)||port of an arcade game|
|Super C||Super C (NES)||the Amiga and DOS ports of Super Contra were also titled Super C|
|Super Real Mahjong PIV||Super Real Mahjong PIV (SNES)||port of an arcade game|
|Taito Legends||TBD; possibly:
Taito Legends (Windows, Xbox)
|needs disambiguation from Taito Legends (PlayStation 2)|
|Tang Tang||Tang Tang (Game Boy Advance)||port of an arcade game|
|The Speed Rumbler||The Speed Rumbler (Arcade)||has a C64 port|
|Top Gunner||Top Gunner (Konami)||Exidy also released an arcade game titled Top Gunner in 1986||[pagemove 4]|
|WolfQuest||WolfQuest (Windows, Mac OS X)||has an iOS port|
|Yume Nikki||Yume Nikki (Windows)||has HTML5, Android, and iOS ports||[pagemove 5]|
- Consider creating a "Famimaga Disk series" category/template.
- There are also some Western home-computer ports under the "Freedom" title; not sure whether the "Phantom" title is actually ambiguous
- Is the PlayStation game's full official title Pepsiman: The Running Hero?
- Consider creating a redirect from Jackal (Arcade).
- Warning: many subpages. Consider giving a heads-up to active editors such as Dasutein.
The ports are not exact ports or emulations of the RPG Maker 2003 engine; they have unique audiovisual bugs and possibly debugging content.
(includes bugs, notes, and prototype pages)
"Namco System 21" and "Namco System 22" BIOS articles could probably be created for the strings in the DSP ROMs; this necessitates the moving of information from some existing articles and possibly the deletion of some articles.
The value provided to the
base parameter of Template:Bob should generally be italicized, with a few exceptions.
The wording "The mind boggles" in the lede would seem to violate the policy about editorializing. (If you disagree, please create a policy discussion about how critical reception of a game should be cited.)
This is likely an arcade leftover but isn't yet described as such. "Main" and "media b(oar)d IDs" were conventionally displayed by games on the NAOMI and other Sega arcade system boards of the same era.
Sega published this game in Japan; see this flyer.
A Bugs page should be created for the Topgrade issue mentioned on the talk page.
TODO: Does the StepMania engine's usual logging code exist anywhere? Can it be enabled as devkit output with a GameShark code?
Some of the audio files aren't actually unused; the "scrapped" ending is accessible under obscure circumstances (TODO)
The word "four" in the lede should link to Category:PlayStation 4 games.
Please add a
base parameter to the Bob with a link to Sega Saturn; don't italicize this because it isn't a single game.
Per precedent from 7 Grand Dad, do not list the original developer in the Bob.
This appears to be an arcade leftover (cf. the excerpt from
0x279AC in ROMs pse_27.12e+pse_31.12f in The Punisher (Arcade)/Unused Text) but isn't yet described as such.
The mention of RayStorm should be RayForce (RayStorm is the subsequent game in the series).
The emulation code is generally believed to be based on MAME; TODO: Verify whether it is specifically MAME 0.87, as this text seems to imply. There was a point in MAME's history when "disabling sound" would disable emulation of any sound CPU; this is no longer the case and should be explained.
Please add a
base parameter to the Bob with a link to GameCube; don't italicize this because it isn't a single game.
If Sega handled all the manufacturing and distribution, perhaps they should be listed as the sole publisher.
The bob is inaccurate because both TNN and NHK SC are technically publishers; the developers were not part of a formal company at this time (explanation unfinished; one developer went to Agatsuma Entertainment, and another founded Studio Saizensen; TODO names)
The glitch described here works only in fan translations, because they remove the "Move while seated" message. This section should be about the hyperspeed glitch, which works in all versions based on 0.10a.
TODO: there are some unfixed cosmetic bugs specific to the official English release
Categorization of articles
TODO: NEC Avenue vs. NEC Interchannel; ambiguous "IGS" abbreviation (Information Global Service vs. International Games System, only the former of which currently has articles); corporate hierarchy of Kadokawa Dwango; Square Enix owns Taito; etc.?
The current description says "Not-so-incredible games," which would seem to violate the policy on editorializing. It should be rewritten/expanded.
The words SNES "Play Station" CD-ROM attachment in the lede should link to Super Disc Boot ROM.
This category and its corresponding template should be merged with Sega series.
Disambiguation pages to create
Akumajou Dracula may refer to:
- The NES game, also known as Castlevania.
- The MSX2 game, also known as Vampire Killer.
- The arcade game, also known as Haunted Castle.
- The SNES game, also known as Super Castlevania IV.
- The Sharp X68000 game.
- Should developers of sound drivers be credited in the bob? (TODO: Examples) We obviously don't want to credit Nintendo, Sega, or Technopop for every use of N-SPC, SMPS, or GEMS, but just about any other sound driver should be noteworthy enough if it has a verified developer who is not the developer of the platform on which the game runs.
- Are arbitrary-code-execution exploits such as those used in these tool-assisted speedruns considered valid content for the Bugs namespace? (Per my understanding of existing site rules, exploits that require a save file to be modified outside of the game itself are not to be considered.)
TODO: "(Wii)" vs. "(WiiWare)" naming convention needs to be decided upon and applied consistently
TODO: "Simple series," "Sega Ages 2500 series," and similar should include game titles
There probably ought to be a
pnpsys parameter to show plug-and-play hardware platforms, the same way we are doing with
Add a "See also Puyo Puyo" line