Difference between revisions of "User:Eighty5cacao/misc/Requested TCRF edits"

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m (Second batch: clarification about MSI Entertainment Plug & Plays)
m (I see that quite a few of these were just actioned, but I can't be bothered to clean it up right now. Just (re-)emphasize the "unmaintained" warning)
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:''This page is not actively maintained.''
:'''''Currently unmaintained''' (for real this time)''
:''Completed move requests will be removed entirely, but other things will be struck out to preserve the text and section anchors.''
== Page moves ==
== Page moves ==
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=== Add base parameter to Bob ===
=== Add base parameter to Bob ===
This section is a work in progress. Bold action is not recommended; please at least discuss on the articles' talk pages first.
{| class="tabular"
{| class="tabular"

Revision as of 05:30, 14 September 2020

Currently unmaintained (for real this time)

Page moves

Original batch

From To Summary Footnotes
40 Winks (Nintendo 64) Proto:40 Winks (Nintendo 64) if we are acknowledging Piko Interactive's rerelease, this version is considered a prototype (see Nightmare Busters precedent)
A Jax A Jax (Arcade) has X68000 and DOS ports
Air Rescue Air Rescue (Sega Master System) distinguish from arcade game
Amidar Amidar (Arcade) has an Atari 2600 port
Arctic Thunder (Xbox, PlayStation 2) Arctic Thunder (Xbox) only content described in the article is Xbox-specific debugging material
Below the Root Below the Root (Commodore 64) also for Apple II and DOS
Binary Land Binary Land (NES) also for MSX
BittBoy TBD; possibly:
BittBoy (300-in-1, 2017)
other BittBoy systems exist [pagemove 1]
Breath of Fire Breath of Fire (SNES) has a GBA port
Breath of Fire II Breath of Fire II (SNES) has a GBA port
Chase H.Q. (FM Towns) Taito Chase H.Q. (FM Towns) per the title screen
Crazy Climber 2 Crazy Climber 2 (Arcade) has an X68000 port [pagemove 2]
DoDonPachi DoDonPachi (Arcade) has PlayStation and Saturn ports
Espial Espial (Arcade) has ports on Atari 2600, Atari 8-bit family computers, and C64
Famimaga Disk Vol. 1: Hong Kong Hong Kong (Famicom Disk System) We don't include "Famimaga Disk" in article titles (cf. All 1 and Puyo Puyo (Famicom Disk System)) [pagemove 3]
Final Fantasy VII Final Fantasy VII (PlayStation) has a Windows port
Fire One Fire One (Arcade) has a C64 port
GB Hunter GB Hunter (Nintendo 64) also for PlayStation [pagemove 4]
In Your Face In Your Face (Game Boy) distinguish from unreleased arcade game
Lazors Lazors (iOS) also for Android [pagemove 5]
MaxPlay Classic Games MaxPlay Classic Games (PlayStation 2) if Metroid Fusion does not exist in the GameCube version (per talk), then the article is not covering the GameCube version
Mega Man X Mega Man X (SNES) has a DOS port
Mega Man X7 (Windows) Rockman X7 (Windows, 2004) not considering the newer port with a different codebase, this was never officially released under the "Mega Man" title
Mega Man X8 Mega Man X8 (PlayStation 2) has a Windows port
NANACA†CRASH!! NANACA†CRASH!! (Adobe Flash) has (had?) iOS and Android ports, already mentioned in the article
P-47: The Freedom Fighter P-47: The Freedom Fighter (TurboGrafx-16) ambiguous because the arcade game has been released under both titles [pagemove 6]
P-47: The Phantom Fighter P-47: The Phantom Fighter (Arcade) ambiguous because the arcade game has been released under both titles [pagemove 6]
Palamedes Palamedes (NES) port of an arcade game, also for Game Boy
Panzer Front (PlayStation) Panzer Front (PlayStation, Japan) if the US and European releases are based on Panzer Front bis., they should be covered in that article [pagemove 7]
Panzer Front bis. Panzer Front (PlayStation, USA, Europe) if the US and European releases are based on Panzer Front bis., they should be covered in that article [pagemove 7]
Pepsiman Pepsiman (PlayStation) distinguish from arcade game [pagemove 8]
Phelios Phelios (Arcade) has a Genesis port
Rally Point 2 TBD; possibly:
Rally Point 2 (Windows, 2019)
if this isn't the original version, it needs disambiguation [pagemove 9]
Scramble Scramble (Arcade)
Sky Destroyer Sky Destroyer (NES) port of an arcade game
Sol-Feace Sol-Feace (Sega CD) port of an X68000 game
Tang Tang Tang Tang (Game Boy Advance) port of an arcade game
The Speed Rumbler The Speed Rumbler (Arcade) has a C64 port
Time Pilot Time Pilot (Arcade)
Top Gunner Top Gunner (Konami) Exidy also released an arcade game titled Top Gunner in 1986 [pagemove 10]
Yume Nikki Yume Nikki (Windows)
Request withdrawn
has HTML5, Android, and iOS ports [pagemove 11]
  1. This particular BittBoy system is listed in MAME (nes_vt.cpp) as "BittBoy Mini FC 300 in 1." A later BittBoy uses software emulation rather than a true famiclone.
  2. Dubious: This needs revisiting in relation to site rules once we start writing an article on said X68000 port, which comes on the same disk as a port of the original Crazy Climber; which game is started depends on which drive the disk is inserted into (MAME note).
  3. Consider creating a "Famimaga Disk series" category/template.
  4. The European PlayStation release is titled GameBooster, just as on the Nintendo 64. The most common North American PlayStation release is titled Super GB Booster Plus (on the box?), but a version which displays the title GB Hunter does exist (are these the same? TODO).
  5. The Android version exists on Google Play Store.
  6. 6.0 6.1 There are also some Western home-computer ports under the "Freedom" title; not sure whether the "Phantom" title is actually ambiguous
  7. 7.0 7.1 Some content needs to be moved between the articles accordingly. The title Panzer Front bis. should be mentioned in the aka parameter of the Bob template in the US/Europe article.
  8. Is the PlayStation game's full official title Pepsiman: The Running Hero? The arcade game, which has no subtitle, is a ticket-redemption game in MAME's sigmab98.cpp driver.
  9. If there are no console versions, then the title should be Rally Point 2 (2019)
  10. Consider creating a redirect from Jackal (Arcade).
  11. Request withdrawn until such time as a separate article on one of the browser/mobile ports is proved to be necessary
    Old note:
    Warning: many subpages. Consider giving a heads-up to active editors such as Dasutein.
    The ports are not exact ports or emulations of the RPG Maker 2003 engine; they have unique audiovisual bugs and possibly debugging content. The English mobile versions have some (used) strings untranslated from Japanese.
    Citations for ports: HTML5, Android (international), iOS (international)

Second batch

From To Summary Footnotes
Agony (2018) Agony (Windows)
Withdrawn for now
Needs to be made more concise:
Unlike Wikipedia, we disambiguate primarily by platform. (The unrelated 1992 Amiga game has no official Windows port and therefore creates no further ambiguity.)
There are console ports which this article does not yet cover.
Bakuretsu Muteki Bangaioh Bakuretsu Muteki Bangaioh (Nintendo 64) the Japanese Dreamcast version also had this title
Doom (2016) Doom (Windows, 2016) content not yet verified for the Nintendo Switch port
Doom 64 Doom 64 (Nintendo 64)
Final Fantasy Final Fantasy (NES) also for MSX2
Hayaoshi Quiz: Ouza Ketteisen Hayaoshi Quiz: Ouza Ketteisen (Game Boy) port of an arcade game [pagemove2 1]
The Goonies The Goonies (NES) distinguish from MSX game (which is not exactly a port)
Oh No! Oh No! (Commodore 64) unrelated PlayStation game; also, alternate title for Oh Shit! (MSX)
Overlord Overlord (Windows) distinguish unrelated NES game
Shooting Gallery Shooting Gallery (TRS-80 Color Computer) distinguish unrelated Atari 2600 game
Bugs:Super Game Boy 1 and 2 Bugs:Super Game Boy match main article, needed to show link in Bob
Time Traveler Time Traveler (Apple II) distinguish unrelated arcade game
Video Hustler Video Hustler (Arcade) has an MSX port
WWF WrestleMania: Steel Cage Challenge WWF WrestleMania: Steel Cage Challenge (NES, Plug & Play) also for Master System [pagemove2 2]

To project or help namespace

From To Summary Footnotes
Action Replay Help:Contents/Terminology/Action Replay [pagemove2 3]
Game Genie Help:Contents/Terminology/Game Genie [pagemove2 3]
Prerelease Pages:Content to expand The Cutting Room Floor:Content to expand/Prerelease Pages "Prerelease Pages" isn't a namespace
  1. Should the sub-subtitle "The King of Quiz" visible on the title screen be included in the article title?
  2. I assume that covering a plug-and-play rerelease in the same article as the original is justified for the same reason as Virtual Console and other digital rereleases. The article MSI Entertainment Plug & Plays should not be retained in its present form; it should be split, and a publisher category should be created instead. (If the article is deleted, please either redirect it to the publisher category or make the deletion-log entry informative enough so that readers from external sites can easily find the same.)
  3. 3.0 3.1 A move might not be necessary; it would also be reasonable to convert these to disambiguation pages (splitting out any content specific to individual Game Genie versions, for example) while leaving them at the current titles.


Add base parameter to Bob

This section is a work in progress. Bold action is not recommended; please at least discuss on the articles' talk pages first.

Article base
Dance Dance Revolution Party Collection Dance Dance Revolution Extreme (PlayStation 2, Japan)
DDR FESTIVAL: Dance Dance Revolution Dance Dance Revolution Extreme (PlayStation 2, USA)
Dance Dance Revolution Konamix Dance Dance Revolution 4th Mix (PlayStation)
Dancing Stage EuroMIX 2 DDRMAX2: Dance Dance Revolution 7thMix (Arcade)
Dancing Stage EuroMIX (PlayStation) Dance Dance Revolution 3rdMix (PlayStation)
dreamGEAR My Arcade Retro Arcade Machine X dreamGEAR My Arcade Retroplay Controller
Pac-in-Time (Mac OS Classic) Fury of the Furries (Mac OS Classic)
Thunder Force AC Thunder Force III

Article content

(includes bugs, notes, and prototype pages)

"Namco System 21" and "Namco System 22" BIOS articles could probably be created for the strings in the DSP ROMs; this necessitates the moving of information from some existing articles and possibly the deletion of some articles.

The value provided to the base parameter of Template:Bob should generally be italicized, with a few exceptions.

Atlantis no Nazo

The wording "The mind boggles" in the lede would seem to violate the policy about editorializing. (If you disagree, please create a policy discussion about how critical reception of a game should be cited.)

Castle Shikigami 2 (PlayStation 2)#Debug Display

This is likely an arcade leftover but isn't yet described as such. "Main" and "media b(oar)d IDs" were conventionally displayed by games on the NAOMI and other Sega arcade system boards of the same era.

Danger Zone

Sega published this game in Japan; see this flyer.

In the Groove (PlayStation 2)

Memory-card debugging features

A Bugs page should be created for the Topgrade issue mentioned on the talk page.

Can the StepMania engine's usual logging be enabled as devkit output with a GameShark code? If not, are there leftover strings?

Sega Saturn

The word "four" in the lede should link to Category:PlayStation 4 games.

Sega Titan Video

Please add a base parameter to the Bob with a link to Sega Saturn; don't italicize this because it isn't a single game.

The King of Fighters '97 (Game Boy)

Per precedent from 7 Grand Dad, do not list the original developer in the Bob.

The Punisher (Genesis)#Unknown Debug Menu

This appears to be an arcade leftover (cf. the excerpt from 0x279AC in ROMs pse_27.12e+pse_31.12f in The Punisher (Arcade)/Unused Text) but isn't yet described as such.

Taito Legends (PlayStation 2)

The mention of RayStorm should be RayForce (RayStorm is the subsequent game in the series).

The emulation code is generally believed to be based on MAME; TODO: Verify whether it is specifically MAME 0.87, as this text seems to imply. There was a point in MAME's history when "disabling sound" would disable emulation of any sound CPU; this is no longer the case and should be explained.


Please add a base parameter to the Bob with a link to GameCube; don't italicize this because it isn't a single game.

If Sega handled all the manufacturing and distribution, perhaps they should be listed as the sole publisher.

Umihara Kawase (SNES)

The bob is inaccurate because both TNN and NHK SC are technically publishers; the developers were not part of a formal company at this time (explanation unfinished; one developer went to Agatsuma Entertainment, and another founded Studio Saizensen; TODO names)

The sound driver is by Atelier Double, but please see "Policy discussions" below before boldly adding this.

Bugs:Yume Nikki#Speed Glitch

The glitch described here works only in fan translations, because they remove the "Move while seated" message. This section should be about the hyperspeed glitch, which works in all versions based on 0.10a (TODO: check unpatched 0.10).

TODO: there are some unfixed cosmetic bugs specific to the official English release; for example, the "Tool: RPG Maker 2003" text in the ending does not fade in as intended

Categorization of articles

  • NEC Avenue vs. NEC Interchannel (both categories exist, but most NEC Avenue games are currently miscategorized as NEC Interchannel - also check the relationship between the companies)
  • Ambiguous "IGS" abbreviation (Information Global Service vs. International Games System, only the former of which currently has articles)
  • Corporate hierarchy of the current Kadokawa Corporation (formerly Kadokawa Dwango)
  • Square Enix owns Taito
  • Piko Interactive owns Wisdom Tree
  • TODO: I could probably find more to report

Category pages

Category:Games developed by Incredible Technologies

The current description says "Not-so-incredible games," which would seem to violate the policy on editorializing. It should be rewritten/expanded.

Category:PlayStation games

The words SNES "Play Station" CD-ROM attachment in the lede should link to Super Disc Boot ROM.

Category:Sega Ages 2500 series

This category should be mentioned as a "See also" in Template:Sega series.

I have withdrawn my previous request for a merge.

Category:Unlicensed PlayStation 2 games

The italicized "Yes, these exist" text qualifies as editorializing and should be removed.

Disambiguation pages to create

Akumajou Dracula

Akumajou Dracula may refer to:

Policy discussions

  • Should developers of sound drivers be credited in the bob? (TODO: Examples) We obviously don't want to credit Nintendo, Sega, or Technopop for every use of N-SPC, SMPS, or GEMS, but just about any other sound driver should be noteworthy enough if it has a verified developer who is not the developer of the platform on which the game runs. (TODO: Amend this rule so GEMS does not need to be treated as an exception.)
  • Are arbitrary-code-execution exploits such as those used in these tool-assisted speedruns considered valid content for the Bugs namespace? (Per my understanding of existing site rules, exploits that require a save file to be modified outside of the game itself are not to be considered.)
  • Should the developer and publisher of the original game be listed for pirate hacks? Compare The King of Fighters '97 (Game Boy) with 7 Grand Dad; look at their edit histories.

TODO: "(Wii)" vs. "(WiiWare)" naming convention needs to be decided upon and applied consistently


TODO: "Simple series," "Sega Ages 2500 series," and similar should include game titles


There probably ought to be a pnpsys parameter to show plug-and-play hardware platforms, the same way we are doing with arcadesys.

Template:Madou Monogatari series

Add a "See also Puyo Puyo" line