Difference between revisions of "User:Eighty5cacao/misc/Requested TCRF edits"

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m (Page moves: [RCC] there are more, but this is the most obvious one I forgot)
m (Page moves: this title needed copypasting)
 
(25 intermediate revisions by the same user not shown)
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<!-- TODO: use clickable links for the "To" column as well? -->
 
<!-- TODO: use clickable links for the "To" column as well? -->
 
<!-- TODO: "(Wii)" vs. "(WiiWare)" naming convention -->
 
<!-- TODO: "(Wii)" vs. "(WiiWare)" naming convention -->
 +
<!-- TODO: P-47 (need to review the naming/disambig conventions) -->
 
{| class="tabular"
 
{| class="tabular"
 
|-
 
|-
Line 19: Line 20:
 
|Amidar (Arcade)
 
|Amidar (Arcade)
 
|has an Atari 2600 port<!-- others? -->
 
|has an Atari 2600 port<!-- others? -->
 +
|
 +
|-
 +
|[[tcrf:Below the Root|Below the Root]]
 +
|Below the Root (Commodore 64)
 +
|also for Apple II and DOS
 +
|
 +
|-
 +
|[[tcrf:Binary Land|Binary Land]]
 +
|Binary Land (NES)
 +
|also for MSX
 +
|
 +
|-
 +
|[[tcrf:BittBoy|BittBoy]]
 +
|''TBD; possibly:''<br />BittBoy Mini FC 300 in 1 (2017)
 +
|has an alleged earlier version with 128 games (citation needed) and a later version with different hardware
 +
|
 +
|-
 +
|[[tcrf:Dance Dance Revolution (Arcade)|Dance Dance Revolution (Arcade)]]
 +
|Dance Dance Revolution (Arcade, 1998)
 +
|distinguish from the 2013 version
 +
|
 +
|-
 +
|[[tcrf:Dance Dance Revolution (PlayStation)|Dance Dance Revolution (PlayStation)]]
 +
|Dance Dance Revolution (PlayStation, US)<!-- or (PlayStation, 2001)? -->
 +
|distinguish from Japanese port of 1stMIX
 
|
 
|
 
|-
 
|-
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|Final Fantasy VII (PlayStation)
 
|Final Fantasy VII (PlayStation)
 
|has a Windows port
 
|has a Windows port
 +
|
 +
|-
 +
|[[tcrf:Fire One|Fire One]]
 +
|Fire One (Arcade)
 +
|has a C64 port
 +
|
 +
|-
 +
|[[tcrf:Hatris|Hatris]]
 +
|Hatris (NES)
 +
|also for arcade and Game Boy<!-- others? -->
 +
|
 +
|-
 +
|[[tcrf:In Your Face|In Your Face]]
 +
|In Your Face (Game Boy)
 +
|distinguish from unreleased arcade game
 
|
 
|
 
|-
 
|-
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|[[tcrf:Mega Man X8|Mega Man X8]]
 
|[[tcrf:Mega Man X8|Mega Man X8]]
 
|Mega Man X8 (PlayStation 2)
 
|Mega Man X8 (PlayStation 2)
|Korea-exclusive Windows port<!-- needs verification; is the international Windows port in Legacy Collection 2 based on that one? -->
+
|has a Windows port
 
|
 
|
 
|-
 
|-
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|Mouja (Arcade)
 
|Mouja (Arcade)
 
|has a Saturn port
 
|has a Saturn port
 +
|
 +
|-
 +
|[[tcrf:NANACA†CRASH!!|NANACA†CRASH!!]]
 +
|NANACA†CRASH!! (Adobe Flash)
 +
|has (had?) iOS and Android ports, already mentioned in the article
 +
|
 +
|-
 +
|[[tcrf:Pepsiman|Pepsiman]]
 +
|Pepsiman (PlayStation)
 +
|distinguish from arcade game
 +
|<ref group="pagemove" name="pepsiman">Is the PlayStation game's full official title ''Pepsiman: The Running Hero''?</ref>
 +
|-
 +
|[[tcrf:Scramble|Scramble]]
 +
|Scramble (Arcade)
 +
|
 +
|
 +
|-
 +
|[[tcrf:Sky Destroyer|Sky Destroyer]]
 +
|Sky Destroyer (NES)
 +
|port of an arcade game
 +
|
 +
|-
 +
|[[tcrf:Super C|Super C]]
 +
|Super C (NES)
 +
|the Amiga and DOS ports of Super Contra were also titled Super C
 
|
 
|
 
|-
 
|-
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|Tang Tang (Game Boy Advance)
 
|Tang Tang (Game Boy Advance)
 
|port of an arcade game
 
|port of an arcade game
 +
|
 +
|-
 +
|[[tcrf:The Speed Rumbler|The Speed Rumbler]]
 +
|The Speed Rumbler (Arcade)
 +
|has a C64 port (loose adaptation?)
 
|
 
|
 
|-
 
|-
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|Top Gunner (Konami)
 
|Top Gunner (Konami)
 
|Exidy also released an arcade game titled Top Gunner in 1986
 
|Exidy also released an arcade game titled Top Gunner in 1986
|<ref group="pagemove">Consider creating a redirect from ''Jackal (Arcade)''.</ref>
+
|<ref group="pagemove" name="top_gunner">Consider creating a redirect from ''Jackal (Arcade)''.</ref>
 
|-
 
|-
 
|[[tcrf:Yume Nikki|Yume Nikki]]
 
|[[tcrf:Yume Nikki|Yume Nikki]]
 
|Yume Nikki (Windows)
 
|Yume Nikki (Windows)
 
|has HTML5, Android, and iOS ports
 
|has HTML5, Android, and iOS ports
|<ref group="pagemove">Warning: many subpages. Consider giving a heads-up to active editors such as [[tcrf:Special:Contributions/Dasutein|Dasutein]].</ref>
+
|<ref group="pagemove" name="yume_nikki">Warning: many subpages. Consider giving a heads-up to active editors such as [[tcrf:Special:Contributions/Dasutein|Dasutein]].<br />The ports are not exact ports or emulations of the ''RPG Maker 2003'' engine; they have unique audiovisual bugs and possibly debugging content.</ref>
 
|}
 
|}
  
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-->
 
-->
 
<!-- TODO: Developer/publisher categorization issues: NEC Avenue vs. NEC Interchannel; ambiguous "IGS" abbreviation; corporate hierarchy of [[wikipedia:Kadokawa Dwango|]]; Square Enix owns Taito; etc.? -->
 
<!-- TODO: Developer/publisher categorization issues: NEC Avenue vs. NEC Interchannel; ambiguous "IGS" abbreviation; corporate hierarchy of [[wikipedia:Kadokawa Dwango|]]; Square Enix owns Taito; etc.? -->
<!-- TODO: Policy discussion: Should developers of sound drivers be credited in the bob? (examples here) We obviously don't want to credit Nintendo, Sega, or Technopop for every use of N-SPC, SMPS, or GEMS, but just about anything else should be noteworthy enough. -->
 
 
=== Article content ===
 
=== Article content ===
 
(includes bugs, notes, and prototype pages)<!-- ignore the namespace prefix when alphabetizing -->
 
(includes bugs, notes, and prototype pages)<!-- ignore the namespace prefix when alphabetizing -->
 +
==== [[tcrf:Castle Shikigami 2 (PlayStation 2)#Debug Display|Castle Shikigami 2 (PlayStation 2)#Debug Display]] ====
 +
This is likely an arcade leftover but isn't yet described as such. "Main" and "media b(oar)d IDs" were conventionally displayed by games on the NAOMI and other Sega arcade system boards of the same era.
 +
==== [[tcrf:In the Groove (PlayStation 2)|In the Groove (PlayStation 2)]] ====
 +
[https://www.youtube.com/watch?v=aKDVJWQSKIg Unused memory-card debugging features]
 +
 +
A Bugs page should be created for the Topgrade issue mentioned on the talk page.
 +
 +
TODO: Does the StepMania engine's usual logging code exist anywhere? Can it be enabled as devkit output with a GameShark code?
 +
 
==== [[tcrf:Sega Saturn|Sega Saturn]] ====
 
==== [[tcrf:Sega Saturn|Sega Saturn]] ====
 
The word "four" in the lede should link to [[tcrf:Category:PlayStation 4 games|Category:PlayStation 4 games]].
 
The word "four" in the lede should link to [[tcrf:Category:PlayStation 4 games|Category:PlayStation 4 games]].
 +
==== [[tcrf:The Punisher (Genesis)#Unknown Debug Menu|The Punisher (Genesis)#Unknown Debug Menu]] ====
 +
This appears to be an arcade leftover (cf. the excerpt from <code>0x279AC</code> in ROMs pse_27.12e+pse_31.12f in [[tcrf:The Punisher (Arcade)/Unused Text|The Punisher (Arcade)/Unused Text]]) but isn't yet described as such.
 +
 
==== [[tcrf:Umihara Kawase (SNES)|Umihara Kawase (SNES)]] ====
 
==== [[tcrf:Umihara Kawase (SNES)|Umihara Kawase (SNES)]] ====
The bob is inaccurate because both TNN and NHK SC are technically publishers; the developers were not part of a formal company at this time ([[User:Eighty5cacao/sloppy|...]])
+
The bob is inaccurate because both TNN and NHK SC are technically publishers; the developers were not part of a formal company at this time ([[User:Eighty5cacao/sloppy|explanation unfinished]]; one developer went to Agatsuma Entertainment, and another founded Studio Saizensen; TODO names)
 +
 
 
==== [[tcrf:Bugs:Yume Nikki#Speed Glitch|Bugs:Yume Nikki#Speed Glitch]] ====
 
==== [[tcrf:Bugs:Yume Nikki#Speed Glitch|Bugs:Yume Nikki#Speed Glitch]] ====
The glitch described here works ''only'' in fan translations, because they remove the "Move while seated" message. This section should be about the [[wikia:yumenikki:Effects#Hyperspeed Glitch|hyperspeed glitch]], which works in all versions.
+
The glitch described here works ''only'' in fan translations, because they remove the "Move while seated" message. This section should be about the [[wikia:yumenikki:Effects#Hyperspeed Glitch|hyperspeed glitch]], which works in all versions based on 0.10a.
<!-- TODO: there are some unfixed cosmetic bugs specific to the (official) English release -->
+
 
 +
TODO: there are some unfixed cosmetic bugs specific to the official English release
 +
 
 
=== Category pages ===
 
=== Category pages ===
 
==== [[tcrf:Category:PlayStation games|Category:PlayStation games]] ====
 
==== [[tcrf:Category:PlayStation games|Category:PlayStation games]] ====
 
The words ''SNES "Play Station" CD-ROM attachment'' in the lede should link to [[tcrf:Super Disc Boot ROM|Super Disc Boot ROM]].<!-- the [[tcrf:PlayStation|]] article says "bad falling-out with Nintendo"; should we do the same there? -->
 
The words ''SNES "Play Station" CD-ROM attachment'' in the lede should link to [[tcrf:Super Disc Boot ROM|Super Disc Boot ROM]].<!-- the [[tcrf:PlayStation|]] article says "bad falling-out with Nintendo"; should we do the same there? -->
 +
=== Policy discussions ===
 +
*Should developers of sound drivers be credited in the [[tcrf:Template:Bob|bob]]? (TODO: Examples) We obviously don't want to credit Nintendo, Sega, or Technopop for every use of N-SPC, SMPS, or GEMS, but just about any other sound driver with a verified developer should be noteworthy enough.

Latest revision as of 05:28, 24 March 2019

Page moves

From To Summary Footnotes
Air Rescue Air Rescue (Sega Master System) distinguish from arcade game
Amidar Amidar (Arcade) has an Atari 2600 port
Below the Root Below the Root (Commodore 64) also for Apple II and DOS
Binary Land Binary Land (NES) also for MSX
BittBoy TBD; possibly:
BittBoy Mini FC 300 in 1 (2017)
has an alleged earlier version with 128 games (citation needed) and a later version with different hardware
Dance Dance Revolution (Arcade) Dance Dance Revolution (Arcade, 1998) distinguish from the 2013 version
Dance Dance Revolution (PlayStation) Dance Dance Revolution (PlayStation, US) distinguish from Japanese port of 1stMIX
DoDonPachi DoDonPachi (Arcade) has PlayStation and Saturn ports
Final Fantasy VII Final Fantasy VII (PlayStation) has a Windows port
Fire One Fire One (Arcade) has a C64 port
Hatris Hatris (NES) also for arcade and Game Boy
In Your Face In Your Face (Game Boy) distinguish from unreleased arcade game
Lazors Lazors (iOS) also for Android
Mega Man X Mega Man X (SNES) has a DOS port
Mega Man X8 Mega Man X8 (PlayStation 2) has a Windows port
Mouja Mouja (Arcade) has a Saturn port
NANACA†CRASH!! NANACA†CRASH!! (Adobe Flash) has (had?) iOS and Android ports, already mentioned in the article
Pepsiman Pepsiman (PlayStation) distinguish from arcade game [pagemove 1]
Scramble Scramble (Arcade)
Sky Destroyer Sky Destroyer (NES) port of an arcade game
Super C Super C (NES) the Amiga and DOS ports of Super Contra were also titled Super C
Super Real Mahjong PIV Super Real Mahjong PIV (SNES) port of an arcade game
Tang Tang Tang Tang (Game Boy Advance) port of an arcade game
The Speed Rumbler The Speed Rumbler (Arcade) has a C64 port (loose adaptation?)
Top Gunner Top Gunner (Konami) Exidy also released an arcade game titled Top Gunner in 1986 [pagemove 2]
Yume Nikki Yume Nikki (Windows) has HTML5, Android, and iOS ports [pagemove 3]
  1. Is the PlayStation game's full official title Pepsiman: The Running Hero?
  2. Consider creating a redirect from Jackal (Arcade).
  3. Warning: many subpages. Consider giving a heads-up to active editors such as Dasutein.
    The ports are not exact ports or emulations of the RPG Maker 2003 engine; they have unique audiovisual bugs and possibly debugging content.

Other

Article content

(includes bugs, notes, and prototype pages)

Castle Shikigami 2 (PlayStation 2)#Debug Display

This is likely an arcade leftover but isn't yet described as such. "Main" and "media b(oar)d IDs" were conventionally displayed by games on the NAOMI and other Sega arcade system boards of the same era.

In the Groove (PlayStation 2)

Unused memory-card debugging features

A Bugs page should be created for the Topgrade issue mentioned on the talk page.

TODO: Does the StepMania engine's usual logging code exist anywhere? Can it be enabled as devkit output with a GameShark code?

Sega Saturn

The word "four" in the lede should link to Category:PlayStation 4 games.

The Punisher (Genesis)#Unknown Debug Menu

This appears to be an arcade leftover (cf. the excerpt from 0x279AC in ROMs pse_27.12e+pse_31.12f in The Punisher (Arcade)/Unused Text) but isn't yet described as such.

Umihara Kawase (SNES)

The bob is inaccurate because both TNN and NHK SC are technically publishers; the developers were not part of a formal company at this time (explanation unfinished; one developer went to Agatsuma Entertainment, and another founded Studio Saizensen; TODO names)

Bugs:Yume Nikki#Speed Glitch

The glitch described here works only in fan translations, because they remove the "Move while seated" message. This section should be about the hyperspeed glitch, which works in all versions based on 0.10a.

TODO: there are some unfixed cosmetic bugs specific to the official English release

Category pages

Category:PlayStation games

The words SNES "Play Station" CD-ROM attachment in the lede should link to Super Disc Boot ROM.

Policy discussions

  • Should developers of sound drivers be credited in the bob? (TODO: Examples) We obviously don't want to credit Nintendo, Sega, or Technopop for every use of N-SPC, SMPS, or GEMS, but just about any other sound driver with a verified developer should be noteworthy enough.