User:Eighty5cacao/misc/Requested TCRF edits
- This page is not actively maintained.
- Completed move requests will be removed entirely, but other things will be struck out to preserve the text and section anchors.
- 1 Page moves
- 2 Other
- 2.1 Article content
- 2.1.1 Atlantis no Nazo
- 2.1.2 Castle Shikigami 2 (PlayStation 2)#Debug Display
- 2.1.3 Danger Zone
- 2.1.4 In the Groove (PlayStation 2)
- 2.1.5 Sega Saturn
- 2.1.6 Sega Titan Video
- 2.1.7 The King of Fighters '97 (Game Boy)
- 2.1.8 The Punisher (Genesis)#Unknown Debug Menu
- 2.1.9 Taito Legends (PlayStation 2)
- 2.1.10 Triforce
- 2.1.11 Umihara Kawase (SNES)
- 2.1.12 Bugs:Yume Nikki#Speed Glitch
- 2.2 Categorization of articles
- 2.3 Category pages
- 2.4 Disambiguation pages to create
- 2.5 Policy discussions
- 2.6 Templates
- 2.1 Article content
|40 Winks (Nintendo 64)||Proto:40 Winks (Nintendo 64)||if we are acknowledging Piko Interactive's rerelease, this version is considered a prototype (see Nightmare Busters precedent)|
|A Jax||A Jax (Arcade)||has X68000 and DOS ports|
|Air Rescue||Air Rescue (Sega Master System)||distinguish from arcade game|
|Amidar||Amidar (Arcade)||has an Atari 2600 port|
|Arctic Thunder (Xbox, PlayStation 2)||Arctic Thunder (Xbox)||only content described in the article is Xbox-specific debugging material|
|Below the Root||Below the Root (Commodore 64)||also for Apple II and DOS|
|Binary Land||Binary Land (NES)||also for MSX|
BittBoy (300-in-1, 2017)
|other BittBoy systems exist||[pagemove 1]|
|Breath of Fire||Breath of Fire (SNES)||has a GBA port|
|Breath of Fire II||Breath of Fire II (SNES)||has a GBA port|
|Chase H.Q. (FM Towns)||Taito Chase H.Q. (FM Towns)||per the title screen|
|Crazy Climber 2||Crazy Climber 2 (Arcade)||has an X68000 port||[pagemove 2]|
|DoDonPachi||DoDonPachi (Arcade)||has PlayStation and Saturn ports|
|Earth Defense Force||Earth Defense Force (SNES)||port of an arcade game||[pagemove 3]|
|Espial||Espial (Arcade)||has ports on Atari 2600, Atari 8-bit family computers, and C64|
|Famimaga Disk Vol. 1: Hong Kong||Hong Kong (Famicom Disk System)||We don't include "Famimaga Disk" in article titles (cf. All 1 and Puyo Puyo (Famicom Disk System))||[pagemove 4]|
|Final Fantasy VII||Final Fantasy VII (PlayStation)||has a Windows port|
|Fire One||Fire One (Arcade)||has a C64 port|
|GB Hunter||GB Hunter (Nintendo 64)||also for PlayStation||[pagemove 5]|
|In Your Face||In Your Face (Game Boy)||distinguish from unreleased arcade game|
|Lazors||Lazors (iOS)||also for Android||[pagemove 6]|
|MaxPlay Classic Games||MaxPlay Classic Games (PlayStation 2)||if Metroid Fusion does not exist in the GameCube version (per talk), then the article is not covering the GameCube version|
|Mega Man X||Mega Man X (SNES)||has a DOS port|
|Mega Man X7 (Windows)||Rockman X7 (Windows, 2004)||not considering the newer port with a different codebase, this was never officially released under the "Mega Man" title|
|Mega Man X8||Mega Man X8 (PlayStation 2)||has a Windows port|
|NANACA†CRASH!!||NANACA†CRASH!! (Adobe Flash)||has (had?) iOS and Android ports, already mentioned in the article|
|Operation Thunderbolt||Operation Thunderbolt (Arcade)||has an SNES port|
|P-47: The Freedom Fighter||P-47: The Freedom Fighter (TurboGrafx-16)||ambiguous because the arcade game has been released under both titles||[pagemove 7]|
|P-47: The Phantom Fighter||P-47: The Phantom Fighter (Arcade)||ambiguous because the arcade game has been released under both titles||[pagemove 7]|
|Palamedes||Palamedes (NES)||port of an arcade game, also for Game Boy|
|Panzer Front (PlayStation)||Panzer Front (PlayStation, Japan)||if the US and European releases are based on Panzer Front bis., they should be covered in that article||[pagemove 8]|
|Panzer Front bis.||Panzer Front (PlayStation, USA, Europe)||if the US and European releases are based on Panzer Front bis., they should be covered in that article||[pagemove 8]|
|Pepsiman||Pepsiman (PlayStation)||distinguish from arcade game||[pagemove 9]|
|Phelios||Phelios (Arcade)||has a Genesis port|
|Rally Point 2||TBD; possibly:
Rally Point 2 (Windows, 2019)
|if this isn't the original version, it needs disambiguation||[pagemove 10]|
|Sky Destroyer||Sky Destroyer (NES)||port of an arcade game|
|Sol-Feace||Sol-Feace (Sega CD)||port of an X68000 game|
|Super Real Mahjong PIV||Super Real Mahjong PIV (SNES)||port of an arcade game|
|Tang Tang||Tang Tang (Game Boy Advance)||port of an arcade game|
|The Speed Rumbler||The Speed Rumbler (Arcade)||has a C64 port|
|Time Pilot||Time Pilot (Arcade)|
|Top Gunner||Top Gunner (Konami)||Exidy also released an arcade game titled Top Gunner in 1986||[pagemove 11]|
|WolfQuest||WolfQuest (Windows, Mac OS X)||has an iOS port|
|has HTML5, Android, and iOS ports||[pagemove 12]|
- This particular BittBoy system is listed in MAME (nes_vt.cpp) as "BittBoy Mini FC 300 in 1." A later BittBoy uses software emulation rather than a true famiclone.
- Dubious: This needs revisiting in relation to site rules once we start writing an article on said X68000 port, which comes on the same disk as a port of the original Crazy Climber; which game is started depends on which drive the disk is inserted into (MAME note).
- Consider creating a redirect from Super E.D.F.: Earth Defense Force.
- Consider creating a "Famimaga Disk series" category/template.
- The European PlayStation release is titled GameBooster, just as on the Nintendo 64. The most common North American PlayStation release is titled Super GB Booster Plus (on the box?), but a version which displays the title GB Hunter does exist (are these the same? TODO).
- The Android version exists on Google Play Store.
- There are also some Western home-computer ports under the "Freedom" title; not sure whether the "Phantom" title is actually ambiguous
- Some content needs to be moved between the articles accordingly. The title Panzer Front bis. should be mentioned in the
akaparameter of the Bob template in the US/Europe article.
- Is the PlayStation game's full official title Pepsiman: The Running Hero? The arcade game, which has no subtitle, is a ticket-redemption game in MAME's sigmab98.cpp driver.
- If there are no console versions, then the title should be Rally Point 2 (2019)
- Consider creating a redirect from Jackal (Arcade).
- Request withdrawn until such time as a separate article on one of the browser/mobile ports is proved to be necessary
Warning: many subpages. Consider giving a heads-up to active editors such as Dasutein.
The ports are not exact ports or emulations of the RPG Maker 2003 engine; they have unique audiovisual bugs and possibly debugging content. The English mobile versions have some (used) strings untranslated from Japanese.
Citations for ports: HTML5, Android (international), iOS (international)
Withdrawn for now
|Needs to be made more concise:
Unlike Wikipedia, we disambiguate primarily by platform. (The unrelated 1992 Amiga game has no official Windows port and therefore creates no further ambiguity.)
There are console ports which this article does not yet cover.
|Bakuretsu Muteki Bangaioh||Bakuretsu Muteki Bangaioh (Nintendo 64)||the Japanese Dreamcast version also had this title|
|Doom (2016)||Doom (Windows, 2016)||content not yet verified for the Nintendo Switch port|
|Final Fantasy||Final Fantasy (NES)||also for MSX2|
|The Goonies||The Goonies (NES)||distinguish from MSX game (which is not exactly a port)|
|Oh No!||Oh No! (Commodore 64)||unrelated PlayStation game; also, alternate title for Oh Shit! (MSX)|
|Overlord||Overlord (Windows)||distinguish unrelated NES game, probably more|
|Bugs:Super Game Boy 1 and 2||Bugs:Super Game Boy||match main article, needed to show link in Bob|
|Time Traveler||Time Traveler (Apple II)||distinguish unrelated arcade game|
|Video Hustler||Video Hustler (Arcade)||has an MSX port|
To project or help namespace
|Action Replay||Help:Contents/Terminology/Action Replay||[pagemove2 1]|
|Game Genie||Help:Contents/Terminology/Game Genie||[pagemove2 1]|
|Prerelease Pages:Content to expand||The Cutting Room Floor:Content to expand/Prerelease Pages||"Prerelease Pages" isn't a namespace|
- A move might not be necessary; it would also be reasonable to convert these to disambiguation pages (splitting out any content specific to individual Game Genie versions, for example) while leaving them at the current titles.
(includes bugs, notes, and prototype pages)
"Namco System 21" and "Namco System 22" BIOS articles could probably be created for the strings in the DSP ROMs; this necessitates the moving of information from some existing articles and possibly the deletion of some articles.
The value provided to the
base parameter of Template:Bob should generally be italicized, with a few exceptions.
The wording "The mind boggles" in the lede would seem to violate the policy about editorializing. (If you disagree, please create a policy discussion about how critical reception of a game should be cited.)
This is likely an arcade leftover but isn't yet described as such. "Main" and "media b(oar)d IDs" were conventionally displayed by games on the NAOMI and other Sega arcade system boards of the same era.
Sega published this game in Japan; see this flyer.
A Bugs page should be created for the Topgrade issue mentioned on the talk page.
Can the StepMania engine's usual logging be enabled as devkit output with a GameShark code? If not, are there leftover strings?
The word "four" in the lede should link to Category:PlayStation 4 games.
Please add a
base parameter to the Bob with a link to Sega Saturn; don't italicize this because it isn't a single game.
Per precedent from 7 Grand Dad, do not list the original developer in the Bob.
This appears to be an arcade leftover (cf. the excerpt from
0x279AC in ROMs pse_27.12e+pse_31.12f in The Punisher (Arcade)/Unused Text) but isn't yet described as such.
The mention of RayStorm should be RayForce (RayStorm is the subsequent game in the series).
The emulation code is generally believed to be based on MAME; TODO: Verify whether it is specifically MAME 0.87, as this text seems to imply. There was a point in MAME's history when "disabling sound" would disable emulation of any sound CPU; this is no longer the case and should be explained.
Please add a
base parameter to the Bob with a link to GameCube; don't italicize this because it isn't a single game.
If Sega handled all the manufacturing and distribution, perhaps they should be listed as the sole publisher.
The bob is inaccurate because both TNN and NHK SC are technically publishers; the developers were not part of a formal company at this time (explanation unfinished; one developer went to Agatsuma Entertainment, and another founded Studio Saizensen; TODO names)
The glitch described here works only in fan translations, because they remove the "Move while seated" message. This section should be about the hyperspeed glitch, which works in all versions based on 0.10a (TODO: check unpatched 0.10).
TODO: there are some unfixed cosmetic bugs specific to the official English release; for example, the "Tool: RPG Maker 2003" text in the ending does not fade in as intended
Categorization of articles
- NEC Avenue vs. NEC Interchannel (both categories exist, but most NEC Avenue games are currently miscategorized as NEC Interchannel - also check the relationship between the companies)
- Ambiguous "IGS" abbreviation (Information Global Service vs. International Games System, only the former of which currently has articles)
- Corporate hierarchy of the current Kadokawa Corporation (formerly Kadokawa Dwango)
- Square Enix owns Taito
- Piko Interactive owns Wisdom Tree
- TODO: I could probably find more to report
The current description says "Not-so-incredible games," which would seem to violate the policy on editorializing. It should be rewritten/expanded.
The words SNES "Play Station" CD-ROM attachment in the lede should link to Super Disc Boot ROM.
This category should be mentioned as a "See also" in Template:Sega series.
I have withdrawn my previous request for a merge.
The italicized "Yes, these exist" text qualifies as editorializing and should be removed.
Disambiguation pages to create
Akumajou Dracula may refer to:
- The NES game, also known as Castlevania.
- The MSX2 game, also known as Vampire Killer.
- The arcade game, also known as Haunted Castle.
- The SNES game, also known as Super Castlevania IV.
- The Sharp X68000 game.
- Should developers of sound drivers be credited in the bob? (TODO: Examples) We obviously don't want to credit Nintendo, Sega, or Technopop for every use of N-SPC, SMPS, or GEMS, but just about any other sound driver should be noteworthy enough if it has a verified developer who is not the developer of the platform on which the game runs. (TODO: Amend this rule so GEMS does not need to be treated as an exception.)
- Are arbitrary-code-execution exploits such as those used in these tool-assisted speedruns considered valid content for the Bugs namespace? (Per my understanding of existing site rules, exploits that require a save file to be modified outside of the game itself are not to be considered.)
- Should the developer and publisher of the original game be listed for pirate hacks? Compare The King of Fighters '97 (Game Boy) with 7 Grand Dad; look at their edit histories.
TODO: "(Wii)" vs. "(WiiWare)" naming convention needs to be decided upon and applied consistently
TODO: "Simple series," "Sega Ages 2500 series," and similar should include game titles
There probably ought to be a
pnpsys parameter to show plug-and-play hardware platforms, the same way we are doing with
Add a "See also Puyo Puyo" line