User:Eighty5cacao/misc/Requested TCRF edits
- This page is not actively maintained.
- Completed move requests will be removed entirely, but other things will be struck out to preserve the text and section anchors.
Contents
- 1 Page moves
- 2 Other
- 2.1 Article content
- 2.1.1 Atlantis no Nazo
- 2.1.2 Castle Shikigami 2 (PlayStation 2)#Debug Display
- 2.1.3 Danger Zone
- 2.1.4 In the Groove (PlayStation 2)
- 2.1.5 Sega Saturn
- 2.1.6 Sega Titan Video
- 2.1.7 The King of Fighters '97 (Game Boy)
- 2.1.8 The Punisher (Genesis)#Unknown Debug Menu
- 2.1.9 Taito Legends (PlayStation 2)
- 2.1.10 Triforce
- 2.1.11 Umihara Kawase (SNES)
- 2.1.12 Bugs:Yume Nikki#Speed Glitch
- 2.2 Categorization of articles
- 2.3 Category pages
- 2.4 Disambiguation pages to create
- 2.5 Policy discussions
- 2.6 Templates
- 2.1 Article content
Page moves
Original batch
From | To | Summary | Footnotes |
---|---|---|---|
40 Winks (Nintendo 64) | Proto:40 Winks (Nintendo 64) | if we are acknowledging Piko Interactive's rerelease, this version is considered a prototype (see Nightmare Busters precedent) | |
A Jax | A Jax (Arcade) | has X68000 and DOS ports | |
Air Rescue | Air Rescue (Sega Master System) | distinguish from arcade game | |
Amidar | Amidar (Arcade) | has an Atari 2600 port | |
Arctic Thunder (Xbox, PlayStation 2) | Arctic Thunder (Xbox) | only content described in the article is Xbox-specific debugging material | |
Below the Root | Below the Root (Commodore 64) | also for Apple II and DOS | |
Binary Land | Binary Land (NES) | also for MSX | |
BittBoy | TBD; possibly: BittBoy Mini FC 300 in 1 (2017) |
has an alleged earlier version with 128 games (citation needed) and a later version with different hardware | |
Breath of Fire | Breath of Fire (SNES) | has a GBA port | |
Breath of Fire II | Breath of Fire II (SNES) | has a GBA port | |
Chase H.Q. (FM Towns) | Taito Chase H.Q. (FM Towns) | per the title screen | |
Crazy Climber 2 | Crazy Climber 2 (Arcade) | has an X68000 port | [pagemove 1] |
Dance Dance Revolution (PlayStation) | Dance Dance Revolution (PlayStation, US) | distinguish from Japanese port of 1stMIX | |
DoDonPachi | DoDonPachi (Arcade) | has PlayStation and Saturn ports | |
Earth Defense Force | Earth Defense Force (SNES) | port of an arcade game | [pagemove 2] |
Espial | Espial (Arcade) | has ports on Atari 2600, Atari 8-bit family computers, and C64 | |
Famimaga Disk Vol. 1: Hong Kong | Hong Kong (Famicom Disk System) | We don't include "Famimaga Disk" in article titles (cf. All 1 and Puyo Puyo (Famicom Disk System)) | [pagemove 3] |
Final Fantasy IV | Final Fantasy IV (SNES, PlayStation) | needs disambiguation from Final Fantasy IV (Nintendo DS) | |
Final Fantasy VII | Final Fantasy VII (PlayStation) | has a Windows port | |
Fire One | Fire One (Arcade) | has a C64 port | |
GB Hunter | GB Hunter (Nintendo 64) | also for PlayStation | [pagemove 4] |
In Your Face | In Your Face (Game Boy) | distinguish from unreleased arcade game | |
Infinity | Infinity (PlayStation) | distinguish from unrelated, unreleased Game Boy Color game | |
Lazors | Lazors (iOS) | also for Android | [pagemove 5] |
MaxPlay Classic Games | MaxPlay Classic Games (PlayStation 2) | if Metroid Fusion does not exist in the GameCube version (per talk), then the article is not covering the GameCube version | |
Mega Man X | Mega Man X (SNES) | has a DOS port | |
Mega Man X7 (Windows) | Rockman X7 (Windows, 2004) | not considering the newer port with a different codebase, this was never officially released under the "Mega Man" title | |
Mega Man X8 | Mega Man X8 (PlayStation 2) | has a Windows port | |
Mouja | Mouja (Arcade) | has a Saturn port | |
NANACA†CRASH!! | NANACA†CRASH!! (Adobe Flash) | has (had?) iOS and Android ports, already mentioned in the article | |
Operation Thunderbolt | Operation Thunderbolt (Arcade) | has an SNES port | |
P-47: The Freedom Fighter | P-47: The Freedom Fighter (TurboGrafx-16) | ambiguous because the arcade game has been released under both titles | [pagemove 6] |
P-47: The Phantom Fighter | P-47: The Phantom Fighter (Arcade) | ambiguous because the arcade game has been released under both titles | [pagemove 6] |
Palamedes | Palamedes (NES) | port of an arcade game, also for Game Boy | |
Panzer Front (PlayStation) | Panzer Front (PlayStation, Japan) | if the US and European releases are based on Panzer Front bis., they should be covered in that article | [pagemove 7] |
Panzer Front bis. | Panzer Front (PlayStation, US/Europe) | if the US and European releases are based on Panzer Front bis., they should be covered in that article | [pagemove 7] |
Pepsiman | Pepsiman (PlayStation) | distinguish from arcade game | [pagemove 8] |
Phelios | Phelios (Arcade) | has a Genesis port | |
Rally Point 2 | TBD; possibly: Rally Point 2 (Windows, 2019) |
if this isn't the original version, it needs disambiguation | [pagemove 9] |
Scramble | Scramble (Arcade) | ||
Sky Destroyer | Sky Destroyer (NES) | port of an arcade game | |
Sol-Feace | Sol-Feace (Sega CD) | port of an X68000 game | |
Super Real Mahjong PIV | Super Real Mahjong PIV (SNES) | port of an arcade game | |
Taito Legends | TBD; possibly: Taito Legends (Windows, Xbox) |
needs disambiguation from Taito Legends (PlayStation 2) | [pagemove 10] |
Tang Tang | Tang Tang (Game Boy Advance) | port of an arcade game | |
The Speed Rumbler | The Speed Rumbler (Arcade) | has a C64 port | |
Time Pilot | Time Pilot (Arcade) | ||
Top Gunner | Top Gunner (Konami) | Exidy also released an arcade game titled Top Gunner in 1986 | [pagemove 11] |
WolfQuest | WolfQuest (Windows, Mac OS X) | has an iOS port | |
Yume Nikki | Yume Nikki (Windows) | has HTML5, Android, and iOS ports | [pagemove 12] |
- ↑ The X68000 port may only have been released in a compilation that also included a port of the original Crazy Climber. Were both games on the same disk? If so, is said port still relevant for disambiguation purposes?
- ↑ Consider creating a redirect from Super E.D.F.: Earth Defense Force.
- ↑ Consider creating a "Famimaga Disk series" category/template.
- ↑ The European PlayStation release is titled GameBooster, just as on the Nintendo 64. The most common North American PlayStation release is titled Super GB Booster Plus (on the box?), but a version which displays the title GB Hunter does exist (are these the same? TODO).
- ↑ The Android version exists on Google Play Store.
- ↑ 6.0 6.1 There are also some Western home-computer ports under the "Freedom" title; not sure whether the "Phantom" title is actually ambiguous
- ↑ 7.0 7.1 Some content needs to be moved between the articles accordingly. The title Panzer Front bis. should be mentioned in the
aka
parameter of the Bob template in the US/Europe article. - ↑ Is the PlayStation game's full official title Pepsiman: The Running Hero?
- ↑ If there are no console versions, then the title should be Rally Point 2 (2019)
- ↑ If the content described in the article exists only in the Windows version, then the correct title is Taito Legends (Windows)
- ↑ Consider creating a redirect from Jackal (Arcade).
- ↑ Warning: many subpages. Consider giving a heads-up to active editors such as Dasutein.
The ports are not exact ports or emulations of the RPG Maker 2003 engine; they have unique audiovisual bugs and possibly debugging content.
Citations for ports: HTML5, Android (international), iOS (international)
Second batch
From | To | Summary | Footnotes |
---|---|---|---|
Deroon Dero Dero (PlayStation) | Tecmo Stackers | US title |
Other
Article content
(includes bugs, notes, and prototype pages)
"Namco System 21" and "Namco System 22" BIOS articles could probably be created for the strings in the DSP ROMs; this necessitates the moving of information from some existing articles and possibly the deletion of some articles.
The value provided to the base
parameter of Template:Bob should generally be italicized, with a few exceptions.
Atlantis no Nazo
The wording "The mind boggles" in the lede would seem to violate the policy about editorializing. (If you disagree, please create a policy discussion about how critical reception of a game should be cited.)
Castle Shikigami 2 (PlayStation 2)#Debug Display
This is likely an arcade leftover but isn't yet described as such. "Main" and "media b(oar)d IDs" were conventionally displayed by games on the NAOMI and other Sega arcade system boards of the same era.
Danger Zone
Sega published this game in Japan; see this flyer.
In the Groove (PlayStation 2)
Unused memory-card debugging features
A Bugs page should be created for the Topgrade issue mentioned on the talk page.
TODO: Does the StepMania engine's usual logging code exist anywhere? Can it be enabled as devkit output with a GameShark code?
Sega Saturn
The word "four" in the lede should link to Category:PlayStation 4 games.
Sega Titan Video
Please add a
base
parameter to the Bob with a link to Sega Saturn; don't italicize this because it isn't a single game.
The King of Fighters '97 (Game Boy)
Per precedent from 7 Grand Dad, do not list the original developer in the Bob.
The Punisher (Genesis)#Unknown Debug Menu
This appears to be an arcade leftover (cf. the excerpt from 0x279AC
in ROMs pse_27.12e+pse_31.12f in The Punisher (Arcade)/Unused Text) but isn't yet described as such.
Taito Legends (PlayStation 2)
The mention of RayStorm should be RayForce (RayStorm is the subsequent game in the series).
The emulation code is generally believed to be based on MAME; TODO: Verify whether it is specifically MAME 0.87, as this text seems to imply. There was a point in MAME's history when "disabling sound" would disable emulation of any sound CPU; this is no longer the case and should be explained.
Triforce
Please add a base
parameter to the Bob with a link to GameCube; don't italicize this because it isn't a single game.
If Sega handled all the manufacturing and distribution, perhaps they should be listed as the sole publisher.
Umihara Kawase (SNES)
The bob is inaccurate because both TNN and NHK SC are technically publishers; the developers were not part of a formal company at this time (explanation unfinished; one developer went to Agatsuma Entertainment, and another founded Studio Saizensen; TODO names)
The sound driver is by Atelier Double, but please see "Policy discussions" below before boldly adding this.
Bugs:Yume Nikki#Speed Glitch
The glitch described here works only in fan translations, because they remove the "Move while seated" message. This section should be about the hyperspeed glitch, which works in all versions based on 0.10a.
TODO: there are some unfixed cosmetic bugs specific to the official English release
Categorization of articles
TODO: NEC Avenue vs. NEC Interchannel; ambiguous "IGS" abbreviation (Information Global Service vs. International Games System, only the former of which currently has articles); corporate hierarchy of Kadokawa Dwango; Square Enix owns Taito; etc.?
Category pages
Category:Games developed by Incredible Technologies
The current description says "Not-so-incredible games," which would seem to violate the policy on editorializing. It should be rewritten/expanded.
Category:PlayStation games
The words SNES "Play Station" CD-ROM attachment in the lede should link to Super Disc Boot ROM.
Category:Sega Ages 2500 series
This category and its corresponding template should be merged with Sega series.
Category:Unlicensed PlayStation 2 games
The italicized "Yes, these exist" text qualifies as editorializing and should be removed.
Disambiguation pages to create
Akumajou Dracula
Akumajou Dracula may refer to:
- The NES game, also known as Castlevania.
- The MSX2 game, also known as Vampire Killer.
- The arcade game, also known as Haunted Castle.
- The SNES game, also known as Super Castlevania IV.
- The Sharp X68000 game.
Policy discussions
- Should developers of sound drivers be credited in the bob? (TODO: Examples) We obviously don't want to credit Nintendo, Sega, or Technopop for every use of N-SPC, SMPS, or GEMS, but just about any other sound driver should be noteworthy enough if it has a verified developer who is not the developer of the platform on which the game runs. (TODO: Amend this rule so GEMS does not need to be treated as an exception.)
- Are arbitrary-code-execution exploits such as those used in these tool-assisted speedruns considered valid content for the Bugs namespace? (Per my understanding of existing site rules, exploits that require a save file to be modified outside of the game itself are not to be considered.)
TODO: "(Wii)" vs. "(WiiWare)" naming convention needs to be decided upon and applied consistently
Templates
TODO: "Simple series," "Sega Ages 2500 series," and similar should include game titles
Template:Bob
There probably ought to be a pnpsys
parameter to show plug-and-play hardware platforms, the same way we are doing with arcadesys
.
Template:Madou Monogatari series
Add a "See also Puyo Puyo" line